Saturday, February 28, 2009

Polls and WCPI

So a few things crossed my mind tonight while surfing the net. I love Polls. Because of this, I'll be posting a weekly or bi-weekly poll to both entertain and get some fun feed back from everyone else out there. This weeks blog asks what you think the slayers impact to Order's population might be. check it out.

Secondly, I noticed that my blog roll is a bit lacking. So to fix that I'm going to make a weekly post promoting other blogs out there and placing them in my blog roll. Thank this idea to WCPI.

Tonight I'll start with a blog that I frequent,
Way of the Chosen. Like me, Rivs also plays on Iron Rock. Though we are sworn enemies on the field, it sure is great fun to get Destro's side on how things are going.

I also enjoy Epic Saint, check out his guest article about WAR PVP. Good read and some interesting ideas.

Wow, I should have been in bed 2 hours ago. Off I go!

Friday, February 27, 2009

Order Goes on the Offensive

Tonight was our ORvR night for our alliance. We set out with a goal, to flip the zone Thunder Mt and go from there. We managed to get 3 warbands together and along our quest for domination found many a pug to join in. The night turned out to go from a successful mission, to assaulting a fort... I guess we had the organization, cause I was surprised enough that we took TM, let alone Breezing through Black Craig and into the Fort.

Once in the fort it was another story. Destro had a well set up defence and our puggers kept arguing with eachother. /2 chat was crazy annoying tonight. Our alliance made two strong pushes into the keep, we really didn't have too much trouble taking down destro, but we had a hell of a time with the keep lord. I believe he reset on us the first run through. We got rid of most of the destro, but at a price, we only had about half a warband left to take on the keep lord... perhaps more if you include puggers. Wipe.

second time around we did an alright job against destro. All I know is that the keep lord hit me about three times and I was dead... (TvT)

In the end it was great for us to have gotten as far as we had when we were only aiming to flip TM. I think it was one of the best pushes that we've ever made. And it was a blast! Well... the fort fight was lag city... and wasn't very much fun. spamming my abilities hoping that something happens... yeah. anyway.

I also made my first trip to Bastain Staris. I look forward to seeing that place some more as I didn't take any pictures and was only there for an hour (visited left wing).

Thursday, February 26, 2009

Mythic Hates Me, lol


OH look I finally won a Altdorf PQ! See, my persistence did pay off...
Starbreaker takes a long sip of ale, hesitates for a moment, and then guzzles the rest down right before falling to the floor piss drunk.
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I Hear Destro Knocking...

But why don't they come in?

So this is interesting, after working their asses off (yes, thats right, we made work for the fort this time) they decided that altdorf wasn't that fun after all. or they took a nap, or got burned out, or lots momentum, or whatever. I'm not sure what happened on their side, but once the siege started (in the begining that is) they were around in numbers, not a lot, but a good amount. So we get a Warband + a few groups to run PQ's and join the ones with the Most destro.

Here is the run down of what happened everytime we joined a PQ with lots of destro:

1) we enter the PQ and go straight into battle with destro, balls to the fuckin wall.

2) they put up a good fight or they wipe.

-If they wipe: Most of them leave the PQ leaving a few behind to farm.
-If they put up a good fight: Say good bye, cause they don't actually want to fight. They port out or go to the instance.

3) we port out and join another PQ with a good destro population. because honestly, who wants to farm a stupid PQ. I came to fight destro. oh, and the one time I did roll 1st in the PQ, it was all green bags - again. *sigh*

4) see #1

Yep, that was it, all night. Didn't get any real good fights. The night before we had some AWESOME battles! last night... not so much. *tear* I don't mind if they wanna run the instance, I would to, but all night... and usually they just left to farm the pq somewhere esle. It was really frustrating. To top it off, their were very few destro in the PQ's anyway, maybe 60 or so for the last 3 hours.

I hear destro knocking, but they don't wanna come if there is a fight.

Wednesday, February 25, 2009

The Siege Continues

Day 6

Today was another smashing day for ORvR. I loged on early to help the Resistance and we actually got 2 warbands up in Etain ready to take back our lands (well, the elves lands). We were met with strong opposition. Taking BO's wasn't so hard, we had enough to spread across the zone to scout and take multiple BO's at one time, But when it came to taking a keep, we just couldn't compete. We tried all kinds of tricks, had great organization (pretty good at least), and did a great job of delaying the inevitable - the siege on Altdorf.

Six nights of Altdorf PQ's. It's almost like this giant sign hangs over our castle doors saying, "Enter here for an all expenses paid trip for 7 days and 6 nights in the beautiful Altdorf!" Then again, we have been shutting them out every night... but you'd think we could shut em out at the fort or something. ugh, forts! anyway.

Before this whole Altdorf fiasco happened, we had the great idea of taking the Thunder Mountain. We did manage to take both keeps right off the bat and I won my Anihilator Helm. YAY!

Once we got to 81 VP's they just decayed faster than we could gain more (this is with 3 BO's left untaken for the final push for a flip). Nope, we didn't filip it... IDK, Destro sure knows how to flip zones. I wish we all had the knowlege or capability to flip a zone. Not sure what the problem is: our numbers, maybe the PQ's go too slow, maybe we arn't winning the Scenario's. whatever it may be, we gotta figure it out and fix it. WE cant even flip with NO DESTRO! lol

Ok pic of the week right there! After a long battle with Destro, this is what we got:
Yep, thats 4 green bags... Thanks Mythic! hehe

Tuesday, February 24, 2009

Iron Rock is like a 24/7 job

Day 5


Another night, wait, not even a night, on Iron Rock. At around 3pm pacific time, Destro started their push through etain towards their first fort. and with in about 40 min, they cap it. By 4pm they are rolling through Reikland and by 4:20 they hit the fort, 4:40 the keep is down and we start doing Altdorf PQ's.


By the time everyone is home from work, Destro already had Altdorf by the balls. They still have yet to get a good grip on those balls though. Once 5pm hit more order loged on and our PQ's in Altdorf were fairing pretty well.


The biggest complaint I have right now is the Fortress. I truly don't know the exact numbers, but I do know that Order is always outnumbered and we truly have no advantage. While on Ungrim we were able to successfully stop destro from taking keeps if we got people to come and defend, this isn't happening on Iron Rock. Destro just whipes through us.
This is us at the fort getting whiped. We had about 15 Tanks on our tank wall with a few DPSers. We thought it would hold alright, but we just eneded up being a 20sec speed bump.
Might I add that this Fort lags like crazy with all these people. Defenders can truly do nothing but stand there. I click my spells and there is a good 5 sec delay on anything I do. SPLAT!

Monday, February 23, 2009

Atack on Altdorf


Day 1 on Iron Rock
Friday
Less than 6 hours after I transfer my character over to the new server Destro hits us and they hit us hard. With little organization on our side (god knows how much orginzaion the destro had) we were able to successfully whipe in the reckwald fortress. YAY! ok, not so yay, but we did manage to scrounge up a decent guild wb to keep them from getting past the Altdorf PQ.

Once in the Altdorf PQ it was pretty fun. Most of the guys in our guild that participated had a blast or at least didn't think it sucked. 6 hours of that same PQ sure gets old though, luckely we had people logging on and off to keep the wb up and keep destro out. All in all we successfully defended (if you call letting destro into our city and lighting fires everywhere successfull). But the point is they didn't advance. We lost no city rank due to the battles. Every thing goes back to normal and the zones reset.

Day 2
Saturday
They are back, more organized and angry that they couldn't finish what they started. So another evening of Altdorf PQ's. Meh, not so bad. Get gold bags out of it (some do) with Invader gear. It's not a total loss, and I get a TON of RP from those PQ's.

Day 3
Sunday
Destro just can't get enough and we can't defend the fort worth crap.
Altdorf PQ's once again.

Day 4
Monday
THANK GOD it's monday. Never thought I'd say that ever, but I was thinking that because its monday less people will be on and perhapse we could push the zones back a little. WRONG. Another Night of Altdorf PQ's. Should be ending soon though. They assulted at 3pm, and it lasts 6 hours.

So why do destro own us so badly?

1. Currently, we are outnumbered in ORvR. on the weekends it was full on both sides. So I don't think that is the whole reason, but it defenetly has an impact when Destro side is full and Order is still at Medium (today & sunday).
2. Fort defence is a joke. We could only fit two warbands (50 players) in to defend while destro had 5-6 warbands. Some one told me the attacker gets 150, not sure if thats true, but if it is it's no wonder that we can't defend a keep. This also has me realize how few destro their were on Ungrim, they couldn't take our keeps if we had a solid defence and they "never" had 5 full wb's hitting em.
3. Organization is truly a key in this game. It wasn't untill we had Altdorf PQ's going that we could set up a solid Defence, for the 2.5 hours that I played we kept destro at bay in our PQ, though we failed to succeed in finishing one.

Perhapse the system needs a little tweaking. Purple bags in Altdorf PQ's will be better with this next patch so don't open your purple bags yet! idk, I'll ponder on this more after a break.