Sunday, March 29, 2009

Invading IC

It's finally Orders turn to return the glorious City Siege. Though the first time we made it there few order were on and even fewer destro around to defend – to top it off the server went down a few hours after the initial assault. Second time we hit it, just a few nights ago, I actually got to join in the fray (for it wasn’t at 3am like the first one).

Today we hit IC again, once again, like the first one, I totally missed it. *sigh* so I’m going to talk about the 2nd one! Yay.

First let me start by saying that all in all I enjoyed the city siege. It was ok farming with no destro, but got to be a lot of fun once destro showed up to wipe our asses for us and feed some renown. Mm mmm
There are a few things I want to point out about the attack though. A little, compare and contrast. Comparing the time that destroy siege Altdorf for those 4,5,6… however many days.

Two hours of PQ’s. It seems that we had about 3 hours for our City PQ (I was absent for about an hour and I think it started right when I left). I recall the Altdorf PQ’s being around 6 hours of madness. So for one of our sieges, destroy had 2. multiply the 6 or so times that they hit the city and it would take us 12 sieges to get the same amount of time, with seemingly less rewards.

No more Dungeon. Perhaps it’s just that I (or we) couldn’t find it, but I’m pretty sure that Mythic took that section out and added it to Stage II. I still have my fingers crossed that we’ll find a secret entrance.

Two Gold Bags per PQ. I was thinking that we would get a few more than 2 per PQ. Think about it, it takes at least four hours to get to the city gates (mind you, we do get rewarded along the way, but its no stroll in the park). Then we have three hours to pray that destroy doesn’t defend, and if they do, we hope they suck. But only 2 gold bags? At the same time I’m thinking that this is an attempt to keep groups from capping IC at 3am (cough cough, the first time we took it! Haha) and farming the living daylights out of it.

Boss Scales Down when the destro are around. And he scales up when destroy aren’t around. I thought this was awesome addition on Mythic’s part. Even though the boss still kicked my ass when we had 48 destro rollin’ around!

Easier to Advance to Stage II. We almost made it to stage II (or so we’d like to think, haha). We held at 91 VP’s for a while before it sunk down into the pits of hell, AKA IC. It seemed like we didn’t struggle as hard as destro had to in order to get that high. Perhaps it was just population imbalance.

Zerg vs BW OP so we are almost even. When destro was rollin’ us in up to altdorf they out numbered us in the ORvR lakes big time. And now destro claims that the BW’s over powered-ness is the cause of our success, SO BE IT! I’ll bask in the glory of our IC city sieges just as they did during our siege! We still need to cap the city 9 times to make it all even though… we’ll see how that pans out.

Honestly though, I had fun fighting against destro during the IC siege. It was great fun. Even if I didn’t get a stupid gold bag with an item that I can’t even wear for 20+ Renown Ranks.

And cheers to all the destro that showed up in our PQ to own us! Grinding PQ’s isn’t my bag, so thanks.

Wednesday, March 25, 2009

An Epic Battle at CoF!


Last night was an insane night for ORvR! When I had logged on, Order had already locked up all of Empire and the Elf zone was resetting (I was told that the server crashed right before I logged on). We had our alliance stationed at Dragon Wake, while other guilds set up in Thunder Mountain. No doubt, there was A LOT of order. I'd never seen so much order. I thought to myself as we rolled through a defended BO, "This is what desto feels like when they roll through us. WOW!" Needless to say this was the first time I'd gathered that feeling, and I could see how I'd get tired of it, but in that moment, it was amazing!

Order owned everything on the map except for Covenant of Flame (CoF) Keep, which was being defend by many a destro. We hit the keep and after a bit of door knocking we made it through the first... and soon after we demolished the second door. And destro were there ready with their pits of shades on their tank wall (It looked pretty awesome despite its destructive nature).

The order was given over vent, "Charge" so me, being the good little dwarf follower that I am, charged. It looked like others were heading up the ramp, so hey, why not. I made it up no problem but found myself standing alone in the midst of a tank wall and god knows how many pits of shades. It didn't take me long to die.


Order pushes on, we hold tight on the bottom floor while the doors respawn, and are broken back down again - this time with little resistance as most of the destro are in the keep guarding the ramp. Once the doors are down, we make a major push, a push where everyone actually cooperates, and we finally break through.

I'm going to go out on a limb and say the entire battle took about one hour. It was pretty awesome, even though we did outnumber destro, they put up a great fight. One hour of defence is nothing to scoff at. I'd say they had 100 or so on defence while we had just under 200. but that's a complete guess. Ether way, we out numbered them. Never the less it was an epic battle!

Tuesday, March 24, 2009

Twitter

Today I tried to get a Twitter account set up. Although it seems that this new site is so popular that I can't load a page with out ending up here:

"Twitter is over capacity.

Too many tweets! Please wait a moment and try again."

Tired of trying, maybe I'll 'tweet' another day. I'll be sure to post it here if it works out.

The Slayer

I've spent the past few weeks playing nothing but the slayer. I love this class! Perhaps this is why I've not posted on my blog much lately, been addicted to my slayer. I'm fairly sure that this character, Bitterstone, will become my main. Though I'm only lvl 23, im well on my way to T4. I slowed down my lvling rate a lot (went from 1-18 in less than a week) so that I could enjoy my character a bit more. But mainly to grid T2/T3 Inf for these kick ass Elven Hammer and Empire Hammer reward!

Friday, March 20, 2009

New Herald stuff

So life is crazy and I really miss my blog! anyway, while I was checkin the fourms this morning I found the coolest thing. Perhaps it's old news, but I think it's pretty cool non the less. The mythic site now has updated info on your relms status. Such as what areas are locked/unlocked or who has the most VP's in Kadrin Valley. Not only can you check your staus now, but you can also add your character. All you need to do is sign in with your user name and password (same one you use to play WAR) and ta da!

Check it out here: https://realmwar.warhammeronline.com/realmwar/UserLogin.war

Sunday, March 8, 2009

Super Patch

I had a bit of a rough week, but I’m back. And I've missed my blog. So much has happened this past week. The new patch has lead to profession changes, new classes, RvR changes, and much much more. All of witch I've not even begun to touch upon. So I'm going to sum up what has been happening in game for me lately.

The new Apothicary & Butchering

Talk about some changes! Some amazing potions are out there to be had now. Although, they all seem to favor cultivators. And being that I'm not a cultivator I'm growing more and more cynical about my butchering profession everyday. Savaging was a blast, I truly enjoyed that profession, and although butchering is similar, I feel that the items that I'm obtaining from my time are not worth it. With Savaging I would get purple items every so often, even if it was a bad spot to farm, I'd get a purple every 30 or so. Have yet to see anything exciting with butchering. Seems that I'll have to talk it up with other butchers to find the good spots.

The Slayer

Oh my goodness! They are almost there! I truly can't wait for this long anticipated class. When the test server first opened up I spent a good amount of time with the slayer in T1. Though the RvR was a bit stale - Slayer vs Choppa - I found that the PvE was very fast and fun. I have a good feeling that I'll be spending much of next week lvling up a new slayer. Check back for more details as I take up the Slayer Challenge.

RvR

Our guild has run some crazy RvR nights with the release of the new patch, including an attempt at taking a fort. Sadly, I wasn't able to attend the fort push, but I was around while we were playing with the domination system. It seems that I need to take some time and read up on how exactly it works. but it seems that once the timers on the keeps/bo's are up and you reach 10 (or so) domination points, you lock the zone.

Well, I have a lot to work on here. This patch has takin' me by surprise, primarily the destruction of my apothecary profession, but I'll find ways to make money again. I've gone broke with this patch! HAHA